[Ocaml-biz] Java and Games
Brian Hurt
bhurt at spnz.org
Fri Sep 10 13:33:24 PDT 2004
I was going to post this to the Ocaml Games mailing list, but seem to have
mislaid the address for that list. It's mostly on topic here:
http://developers.slashdot.org/article.pl?sid=04/09/08/1452203
Someone has implemented Doom II in Java. Yes, this is an old game, but
the Java performance is reportedly comparable to the straight C
performance.
My opinion of what is going on here: the heavy lifting is being done by
the OpenGL renderer. If 95% of the computation is being done by OpenGL,
even if the Java is half the speed of C, that still only translates to the
Java being 5% slower overall than C.
--
"Usenet is like a herd of performing elephants with diarrhea -- massive,
difficult to redirect, awe-inspiring, entertaining, and a source of
mind-boggling amounts of excrement when you least expect it."
- Gene Spafford
Brian
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